HOW TO PLAY

The goal and the controls — for all 26 games, on every device.

Every game also carries its own How to Play screen inside the app — open it from that game's menu. This page is the same information, all in one place.

Getting started

Pick a game

Tap a game in the hub to open its menu, then Play. Filter the hub by Arcade, Shooters, Puzzle, Racing or Board, or star your favorites to pin them to the top.

Get back out

Swipe right: once from gameplay to that game's menu, and again to return to the hub. Games that save your run bring it back with Continue.

Four games free

BePac, Brick Buster, Neon Serpent and Tic-Tac-Toe are free forever. Everything else opens with one single purchase — plus a different locked game free every day.

Scores follow you

High scores, favorites, your profile and your streaks sync between iPhone, iPad and Apple Watch over iCloud. Best scores also post to Game Center.

The Daily Challenge

One featured game a day, the same run for everyone.

🎯 The same board for everyone

Each day one game is picked and seeded so that every player, everywhere, gets exactly the same run — the same layout, the same starting level. It changes at midnight UTC.

🎁 Free to try that day

The daily pick is always a paid game, and you get three free plays of it that day even if you haven't bought the collection. It shows at the top of the hub with a FREE TODAY badge and the count of plays you have left. Stepping out to check a score table and coming straight back doesn't cost a play, and your first Daily Challenge run of the day is always free — a streak can never be broken by the counter.

♾️ Retry as much as you like

There's no attempt limit — only your best score of the day is kept.

🔥 Build a streak

Play the challenge on consecutive days to grow your streak. Miss a day and it resets.

Daily Missions

Three small goals a day — clear all three and you earn a free-play pass.

Three goals, redrawn daily

Missions are drawn from the day itself, so everyone gets the same three. Examples: play 3 different games, play today's Daily Challenge, reach a top-5 score table, beat a personal best, finish within 80% of your best.

The pass

Clear all three and one more locked game opens up for the rest of the day — a different game from the Daily Challenge pick, so you get two paid games to try.

They count everywhere

Progress counts from any device and merges over iCloud, so a mission started on the Watch finishes on the iPhone.

Missions pay XP

Each completed mission adds XP to your Arcade Profile.

Your Arcade Profile

A level ring, XP and badges that track everything you play — no setup, nothing to sign into.

XP and levels

You earn XP for playing, for beating personal bests, for making a score table and for clearing missions. The ring on the hub shows how far into the current level you are.

Badges

Curious (5 different games) · Explorer (15) · Completionist (every game) · Sharpshooter (top 5 in 10 games) · Regular (7 days in a row) · Devoted (30 days in a row) · Daily Devotee (30 Daily Challenges) · Centurion (100 games played).

One profile, three devices

Plays on the Watch count toward the same profile. Badges are never taken away once earned.

Game controllers

Pair any Xbox, PlayStation or MFi controller in Settings → Bluetooth. 23 of the 26 games respond to it on iPhone and iPad. On-screen controls tuck away while a pad is connected and come back when you disconnect — touch is never switched off. You still tap the hub to pick a game.

In every game that supports a pad: Menu pauses or quits to that game's own menu, and on an end screen A replays while B backs out. Tic-Tac-Toe, Four in a Row and Solitaire aren't controller games — they need an on-screen cursor. Apple Watch doesn't support controllers at all.

Arcade

BePac iconBePacFree

Eat every pellet in the maze to clear the board. Power pellets briefly let you eat the ghosts for bonus points — otherwise a touch costs a life.

  • iPhone / iPad — steer with the 4-way stick (release to stop); tap JUMP to hop over a ghost. Arrow buttons available via the menu.
  • Apple Watch — turn the Digital Crown left/right to steer.
  • Controller — D-pad or left stick steers; A hops.

Toad Trek iconToad Trek

Guide your toad across the road and river to the far bank. Dodge the traffic; on the water, ride logs and turtles — don't fall in. Each safe crossing scores; a splat costs a life.

  • iPhone / iPad — tap the D-pad to hop one step.
  • Apple Watch — tap the screen edges to hop; the Crown nudges left/right.
  • Controller — D-pad hops one step in any direction.

Neon Serpent iconNeon SerpentFree

Eat the glowing food to grow and score. Don't hit the walls or your own tail — the longer you survive, the higher the score.

  • iPhone / iPad — tap left or right of the snake to turn.
  • Apple Watch — turn the Crown left/right.
  • Controller — D-pad ◄ ► turns relative to the way you're heading, like the on-screen buttons.

Smoke Rally iconSmoke Rally

Drive the maze and collect every flag before the fuel timer runs out. Lay smoke to spin out the chasing cars. Special flags score double; empty fuel just slows you down.

  • iPhone / iPad — steer with the 4-way stick (release to stop); tap SMOKE to spin the chasers. Arrow buttons via the menu.
  • Apple Watch — tap the screen zones to turn; center taps drop smoke.
  • Controller — D-pad steers; A lays smoke.

Neon Volley iconNeon Volley

Pong: bounce the ball past the CPU paddle to score. Hit the ball with the edge of your paddle for a sharper angle. The run ends when the CPU scores enough against you.

  • iPhone / iPad — hold left/right (or drag) to slide your paddle.
  • Apple Watch — turn the Crown to move your paddle.
  • Controller — D-pad moves your paddle (1-player and Player 1 only; Player 2 stays on touch).
  • Modes — pick Easy, Medium or Hard CPU from the 1-player menu, or play 2-player on one device.

Neon Pinball iconNeon Pinball

Keep the ball alive and rack up the score across 3 balls. Roll all four top lanes to raise the bonus multiplier (×2, ×4, ×8); drop all five targets to clear the bank for 5,000 × multiplier. Hitting the skill-shot lane right after launch scores 2,500, and a drain within 3 seconds of launch is given back free.

  • iPhone / iPad — hold the left/right half of the screen to flip. Pull the right edge to launch. Swipe up to nudge — three nudges is a TILT.
  • Apple Watch — tap the left/right half to flip; wind the Crown to launch.
  • Controller — shoulder buttons work the flippers; HOLD A to wind the plunger back (longer = harder launch); X nudges the table.
  • Four tables — pick one with the Table selector on the menu. Tempest: light the top lanes for a 2×/3× bonus, feed the spinner and the LOCK, climb the centre bank THUNDER → LIGHTNING → TEMPEST → SUPER TEMPEST. Firepower: complete F-I-R-E for 2×–5×, knock down all six numbered targets to light the locks, then lock two balls for 3-ball MULTIBALL. Corner Pocket: sink all six rack targets to light the 8-BALL, then drop it into the corner pocket; the left loop climbs 10k → 30k → 50k → EXTRA BALL → 70k.

Neon Bomber iconNeon Bomber

Bomb every enemy, then find the exit hidden under a brick. Blasts run four ways, smash bricks and chain other bombs — so outrun your own explosion. One power-up hides in each stage (bombs, fire, speed and more). Don't bomb the revealed exit: reinforcements pour out. At zero on the clock, the fastest enemies flood in.

  • iPhone / iPad — steer with the 4-way stick; BOMB drops one at your feet. Arrow buttons via the menu.
  • Apple Watch — Crown = up/down · tap the sides = left/right · tap the top or double-tap = bomb.
  • Controller — D-pad walks; A drops a bomb; B detonates; X punches. Menu leaves the game and your run is saved.

Shooters

Star Siege iconStar Siege

Blast the incoming waves of enemy ships and survive; a hit costs a life. Clear a wave to advance — chain kills and grab power-ups for a higher score.

  • iPhone / iPad — drag to move your ship; firing is automatic.
  • Apple Watch — turn the Crown or tap to move; auto-fire.
  • Controller — D-pad ◄ ► moves; A fires.

Vortex Wing iconVortex Wing

Blast the diving enemy waves and survive. Dodge their fire and their bodies; a hit costs a life. Grab power-ups and chain kills for a higher score.

  • iPhone / iPad — drag to move; firing is automatic.
  • Apple Watch — Crown or tap to move; auto-fire.
  • Controller — D-pad ◄ ► moves; A fires.

Vector Drift iconVector Drift

Blast the drifting asteroids; large ones split into smaller, faster pieces. Thrust has inertia, so coast carefully — and watch the saucer. Clear the field to advance; smaller rocks score more.

  • iPhone / iPad — tap/hold to turn and thrust; tap to fire; the corner button is hyperspace.
  • Apple Watch — the Crown rotates; on-screen buttons thrust / fire / hyperspace.
  • Controller — D-pad rotates; A fires; hold the right trigger to thrust.

Tube Storm iconTube Storm

Defend the rim of the tube: shoot the enemies climbing up toward you, and never let one reach your lane. Survive each level, then warp to the next.

  • iPhone / iPad — tap a lane to move; tap to fire; Superzapper clears the screen.
  • Apple Watch — one Crown detent steps one lane; tap to fire.
  • Controller — D-pad moves around the tube; A fires; B zaps.

Dream Drifter iconDream Drifter

Loop the world and destroy every glowing core, then a boss appears. Your ship auto-flies the way it faces and fires by itself. Ten worlds, each with its own skies, foes and boss — and bosses only take damage while firing, so strike when they glow GOLD. Beat world 10 and the NIGHTMARE takes the field; defeat it and the worlds loop on, tougher every lap.

  • iPhone / iPad — the stick flies the ship: up/down to rise and dive, left/right to face and boost. Hold-button controls via the menu.
  • Apple Watch — tap the left/right of the screen to face that way; turn the Crown to rise/dive.
  • Controller — D-pad flies; A or B drops a smart bomb (your guns fire on their own).
  • Key trick — hold the way you're ALREADY facing to boost forward; press the opposite to turn around.
  • Coins & shop — everything you kill drops coins that shrink in value as they sit, so grab them FAST. Fly into the red S balloon to shop: Turbo Engine, Wide Shot, Rapid Fire, Laser Beam, Smart Bomb, Extra Ship. Wide Shot and Rapid Fire expire after ~20s and crashing costs ALL your upgrades.
  • Scoring — fast kills chain a multiplier up to ×5; wipe out a whole squadron for a bonus coin; an extra ship every 50,000 points. The bottom minimap shows the cores, the boss and the shop balloon.

Neon Vantage iconNeon Vantage

An isometric auto-scrolling gauntlet — your ship always drifts forward. Move freely while your gun fires, clear every wave, survive the WARNING, then beat the stage boss. Each of the 6 bosses fights differently.

  • iPhone / iPad — analog stick moves (3/4-view mapping by default), FIRE (hold) + BOMB (tap) on the right.
  • Apple Watch — Crown = left/right by default (a forward/back scheme is in Options); hold the screen to accelerate or reverse; the ship auto-fires; swipe up for BOMB.
  • Controller — D-pad moves; hold A to fire; B launches a bomb.
  • Know the bestiary — centipedes only take damage on the HEAD; shells and rollers ricochet bullets; bouncers can't be hit mid-hop; mines shrapnel if you pop them close, so shoot them from range. Hives pour out homing hornets, batteries lob missiles you can shoot down, pinball discs carom off the walls, and ring gates only take damage on their RED segment while it faces you.
  • The terrain fights too — spike and geyser patches blink red before turning lethal, current bands shove you sideways, giant rollers can only be dodged. Gate walls open if you shoot their glowing pod; riser blocks and spike gates block on a rhythm; flame walls and arcs must be rushed or waited out. Solid walls never sting — they SHOVE you, and only being squeezed against the screen edge costs a ship.
  • Power-ups — weapon tier-ups, speed boosts, Smart Bombs (bank up to 5; clears the screen and chips a boss), a one-hit Shield and extra ships.

Puzzle

Neon Drop iconNeon Drop

Stack the falling blocks to complete full horizontal lines, which clear. Don't let the stack reach the top — and clearing several lines at once scores more.

  • iPhone / iPad — tap quadrants to rotate / move; swipe down to drop.
  • Apple Watch — tap halves to move, Crown to rotate (switch schemes in the menu).
  • Controller — D-pad ◄ ► moves, ▼ hard-drops; A rotates clockwise, B counter-clockwise.

Bubble Burst iconBubble Burst

Aim and shoot bubbles to form groups of three or more of a colour — they pop. Clear them all before they reach the bottom. Bigger pops and drop-throughs score more.

  • iPhone / iPad — drag to aim, release to fire.
  • Apple Watch — Crown or bottom-half taps aim; tap the top half to fire.
  • Controller — D-pad ◄ ► aims; A fires.

Brick Buster iconBrick BusterFree

Clear every breakable brick with the bouncing ball and don't let it fall past your paddle. Silver bricks take several hits; gold bricks are unbreakable. Clear all levels to win.

  • iPhone / iPad — hold the bottom-left / bottom-right to slide the paddle; tap to launch or fire.
  • Apple Watch — turn the Crown to move the paddle; tap to launch / fire.
  • Controller — D-pad ◄ ► slides the paddle; A launches / fires.
  • Capsules — catch them as they fall: (S) sticky catch, (G) grow paddle, (L) laser.

Gem Cascade iconGem Cascade

A column of 3 gems falls into the well — line up 3 or more of a colour to clear it. Matches count horizontally, vertically AND diagonally, and cleared gems drop the pile, so cascades chain with a rising multiplier (×2, ×4…). Every 25th column is the rainbow MAGIC column: it wipes every gem of the colour it lands on.

  • iPhone / iPad — tap the top half to cycle the gems, the bottom corners to move, swipe down to drop fast.
  • Apple Watch — bottom taps move, top taps or the Crown cycle the gems, swipe down to drop.
  • Controller — D-pad ◄ ► moves the column, ▼ drops it fast; A and B cycle the gems.
  • ModesEndless: survive the speed-up classes. Flash: dig out the flashing gem at the bottom. Swipe right to save & exit; Continue resumes your run.

Chute iconChute

Catch tumbling tiles on your paddle, then drop them into the well. Line up 3 or more of a colour — across, down or diagonally — to clear them. Missed tiles and well overflows cost a drop; run out and it's over.

  • iPhone / iPad — the left side moves the paddle; on the right, the top throws a tile back up and the bottom drops it.
  • Apple Watch — the Crown moves the paddle; tap left to drop, tap right to throw back.
  • Controller — D-pad ◄ ► moves the paddle; A sends a tile back up; B drops it into the bin.
  • ModesWaves: clear each goal to advance. Marathon: chase the high score.

2048 icon2048

Slide tiles to merge equal numbers — reach the 2048 tile, then keep going for a high score. Two tiles with the same number merge into one worth double, each tile merges at most once per move, and every move that changes the board drops a new 2 (or occasionally a 4). It ends when the board is full with no moves left. No undo — plan ahead.

  • iPhone, iPad & Apple Watch — swipe up, down, left or right on the board to slide EVERY tile that way.
  • Controller — the D-pad swipes, one nudge per move.
  • Modes — 4×4 (classic) or 5×5 (longer), each with its own best score. Rush: score as high as you can in 3 minutes. Daily: everyone plays the same 4×4 board each day, retry as much as you like.

Racing

Turbo Circuit iconTurbo Circuit

Race the endless circuit and get as far as you can before time runs out. Checkpoints top up the clock; crashing costs time. Pass rival cars for bonus points — gears shift automatically.

  • iPhone / iPad — tap the bottom-left / bottom-right to steer; press the top to brake.
  • Apple Watch — press the bottom-left / bottom-right to steer; press the top to brake.
  • Controller — D-pad steers; hold the left trigger or B to brake.

Sunset Drive iconSunset Drive

Pick your route at each fork and reach one of five goals before time runs out. Checkpoints top up the clock; crashing costs time, then gives you a brief immunity.

  • iPhone / iPad — tap the bottom-left / bottom-right to steer; press the top to brake.
  • Apple Watch — press the bottom-left / bottom-right to steer; press the top to brake.
  • Controller — D-pad steers; hold the left trigger or B to brake.
  • Forks — steer into the left or the right road at a fork to choose your path; pass rivals for points.

Alpine Rush iconAlpine Rush

Ski downhill as far as you can before the clock runs out. Thread the gates and dodge trees, rocks and poles. It speeds up the deeper you go — and a crash costs you time, not a life.

  • iPhone / iPad — tap or hold left / right to carve.
  • Apple Watch — turn the Crown to carve left/right.
  • Controller — D-pad steers.

Police Chase iconPolice Chase

Chase the suspect down a fixed 3-stage route — one clock, no checkpoints. Get close to start the fight, then ram his car from any side to damage it, and destroy it before time runs out. Five levels, three continues per run.

  • iPhone / iPad — bottom corners steer · upper LEFT holds the brake · upper RIGHT taps TURBO.
  • Apple Watch — bottom halves steer · top-left holds the brake · top-right taps TURBO.
  • Controller — D-pad steers; A hits the turbo; hold the left trigger or B to brake.
  • Turbo — two per level, 5 seconds of +15% speed each.

Board

Tic-Tac-Toe iconTic-Tac-ToeFree

Get three of your marks in a row — across, down or diagonally. Three in a line wins; a full board with no line is a draw.

  • All devices — tap an empty square to place your mark; players alternate.
  • Modes — play vs the Device (Easy / Medium / Hard) or 2-Player. Against the device, a coin toss decides who goes first each game.
  • Controller — not supported: this one needs an on-screen cursor.

Four in a Row iconFour in a Row

Drop discs to get four of your colour in a row — across, down or diagonally. First to line up four wins; a full board with no four is a draw.

  • All devices — tap a column to drop your disc into the lowest free slot.
  • Modes — vs the Device (Easy / Medium / Hard) or 2-Player; a coin toss decides who opens each game.
  • Controller — not supported: picking a column needs an on-screen cursor.

Solitaire iconSolitaire

Klondike: build all four foundations up from Ace to King, one per suit. In the tableau, stack cards DOWN in alternating colours (red on black, black on red), and move a whole descending alternating run together. Only a King — or a King-led run — goes onto an empty column. Tap the deck to turn cards to the waste; it recycles when empty.

  • iPhone / iPad — drag cards to move them; double-tap to send a card home.
  • Apple Watch — tap a card to pick it up, tap a pile to drop it; tap the deck to draw.
  • Controller — not supported: dragging cards needs an on-screen cursor.
  • Options & scoring — Draw 1 is easier, Draw 3 is the classic challenge (menu toggle). Undo any move at a small score cost, and auto-complete finishes a solved board. You score +5/+10 per move plus a time bonus for a fast win.

Ready to play?

Four games free forever, plus three free plays of a different locked game every day. Unlock the whole collection — every current and future game — with a single one-time purchase.

Download on theApp Store