Snakes and Ladders for iPhone and iPad
Be the first to reach the last square of the board. Everyone starts on square 1.
Tap to roll the dice and your token moves that many squares along the winding path.
Land at the bottom of a ladder and you climb straight to the top. Lucky you!
Land on a snake's head and you slide all the way down to its tail. Oops!
A six gives you an extra roll. But three sixes in a row sends you back to start!
Land on a square where another player is standing and they get bumped back to start.
Reach the last square first! With the Exact Roll house rule on, you must land on it by exact count β roll too high and you stay put.
These same seven rules are in the game itself, under How to Play on the main menu.
Three of the rules above are optional. Switch them on or off when you set up a Solo or Pass to Play game, and the whole table plays by what you chose.
In an online game the host picks the house rules. In the Daily Challenge nobody picks them β see below.
One board a day, shared by every player on Earth. The squares, the snakes, the ladders and the house rules are all worked out from the date, so everybody gets exactly the same puzzle β and everybody gets one attempt at it.
Finish it and your score goes on the Daily Challenge leaderboard, where the fewest rolls wins. Because there is only one try a day, nobody can climb that board by playing more than anyone else.
Need to put the game down halfway? It is saved exactly where you left it, and picking it up again costs you nothing.
Three sizes: Small (30 squares) for a quick game, Medium (60), and the traditional Classic (100).
Every board is checked before you ever see it. Snakes and ladders hop between neighbouring rows, no chute runs flat across a row, both kinds turn up in every part of the board, and the very last chute is always a snake β so the run to the finish is never a free ride.